O que significa The First Berserker: Khazan?
O que significa The First Berserker: Khazan?
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Isso não foi reflexo único Destes aumentos das minhas habilidades ou Destes melhores Aparelhamentos do protagonista, contudo sim do jogo realmente ter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.
Acompanhe a jornada por Khazan em busca de vingança e aprenda tais como ele se torna o primeiro berserker pelo Universo DNF.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
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Enquanto é normal que jogos do finesse soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou um bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Com 1 visual visual cell shading que imita 1 anime, o game se destaca pela maneira saiba como usa seu sistema do habilidades para atravessar ao jogador a sensação por que este protagonista é poderoso.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
Isso faz parecer de que Parcela do progresso foi jogado no lixo e honestamente nãeste entendi The First Berserker: Khazan essa decisãeste de “resetar” certas coisas do mapa após sair dele.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Acompanho anime a partir de criancinha e é 1 sonho realizado trabalhar com duas das maiores paixões da minha vida.